NASA Jet Propulsion Laboratory Mars Science Laboratory
Curiosity Rover Data Management Team
During my time as UI design intern at the NASA Jet Propulsion Laboratory, I closely observed the inner workings and day-to-day procedures of the Curiosity rover’s data management subsystem team. I crystallized my findings and observations into a web video game, where the user acts a member of the data management team on the Curiosity rover. The user is able to collect various types of “data” transmitting from the rover on Mars. Real time data from the Curiosity rover’s daily downlink transmissions are incorporated through Elasticsearch and the graphics were created with Three.js and Blender.
The game is in the process of being cleared by NASA for public use, as sensitive internal data is used. So unfortunately, it is not able to be shared at this time.